Posts in partners
Where The Water Tastes Like Wine

We are delighted to announce that we will be working with Serenity Forge again, this time to bring the infamous game "Where The Water Tastes Like Wine" to consoles. Developed by Serenity Forge and Dim Bulb Games the game is already released on desktop and we are really looking forward to bringing the story to the lean-back living room TV environment via consoles.

Where the Water Tastes Like Wine is a narrative driven adventure game about traveling, sharing stories, and surviving manifest destiny. Set in the 1930’s during the Great Depression you have made a deal with devil, forcing you to explore the vast rural land of America as a skeleton. Gorgeous illustration, captivating narratives and excellent voice acting are all hallmarks of the experience.

We are very happy to be working again with Serenity Forge on Where The Water Tastes Like Wine. It is exactly the kind of interesting title we love to work on.... with an aesthetic all of it’s own and fascinating stories both in-game and in-development!
— Matthew Tighe - DO games, Founder and CTO

Check back soon for news of the release dates ,more upcoming titles we’ll involved in, a report on our GDC experience and some more tech blogs!… phew.

Shikhondo Announcement, partnership with Digerati

Today we are happy to announce our next release, "Shikhondo - Soul Eater" for Nintendo Switch, developed by Deer Farm and published by Digerati Distribution!

This marks the first title in our new multi-game deal with Digerati.

Shikhondo is a Korean bullet-hell shoot 'em up set within the beautiful and bizarre world of Asian mythology.  DO handled the Nintendo Switch version including the setup of Nintendo Switch Online Leaderboards.  Getting the game running smoothly with thousands of bullets on screen required bespoke optimisaton work, seeing DO completely re-implement the bullet handling system. The result - solid 60fps whether handheld or docked.

This is exactly the kind of challenge we love; where we can use our experience to ensure a title not only gets released, but with the high quality that consumers demand and that does the title justice.  At DO we love games and bringing them to console is a labour of love, not just a process.

DO founder and CTO Matthew Tighe said of the deal:

"The quality of Digerati's catalogue is obvious and shows they know how to support developers and make a success of their titles.  Shikhondo has a great aesthetic and posed an interesting challenge for us, so was a perfect fit.  I'm looking forward to more of the same working with Nick and the team who have been great.”.

Shikhondo will be released later this summer for digital download and with a limited edition physical run, so it's our first boxed game.


Stay tuned for details of the second game, fruity pie!